R2-B2: Recursive Reasoning-Based Bayesian Optimization for No-Regret Learning in Games

Part of Proceedings of the International Conference on Machine Learning 1 pre-proceedings (ICML 2020)

Bibtex »Metadata »Paper »Supplemental »

Bibtek download is not availble in the pre-proceeding


Authors

Zhongxiang Dai, Yizhou Chen, Bryan Kian Hsiang Low, Patrick Jaillet , Teck-Hua Ho

Abstract

<p>This paper presents a recursive reasoning formalism of Bayesian optimization (BO) to model the reasoning process in the interactions between boundedly rational, self-interested agents with unknown, complex, and costly-to-evaluate payoff functions in repeated games, which we call Recursive Reasoning-Based BO (R2-B2). Our R2-B2 algorithm is general in that it does not constrain the relationship among the payoff functions of different agents and can thus be applied to various types of games such as constant-sum, general-sum, and common-payoff games. We prove that by reasoning at level 2 or more and at one level higher than the other agents, our R2-B2 agent can achieve faster asymptotic convergence to no regret than that without utilizing recursive reasoning. We also propose a computationally cheaper variant of R2-B2 called R2-B2-Lite at the expense of a weaker convergence guarantee. The performance and generality of our R2-B2 algorithm are empirically demonstrated using synthetic games, adversarial machine learning, and multi-agent reinforcement learning.</p>